Saturday |
|
Internet Of Things Devroom Opening Overview of the day and Pieter Hintjens in memoriam |
Internet of Things |
10:30 |
11:00 |
|
Does your coffee machine speaks Bocce Teach your IoT thing to speak Modbus and it will not stop talking |
Internet of Things |
11:00 |
11:25 |
|
Playing with the lights Control LIFX WiFi-enabled light bulbs |
Internet of Things |
11:30 |
11:55 |
|
ADEM Collaborative air pollution monitoring |
Internet of Things |
12:00 |
12:25 |
|
On the way to a FOSS Platform for Cloud Based IoT Solutions |
Internet of Things |
12:30 |
12:55 |
|
Building distributed systems with Msgflo Flow-based-programming over message queues |
Internet of Things |
13:00 |
13:25 |
|
6LoWPAN in picoTCP And how to support new Link Layer types |
Internet of Things |
13:30 |
13:55 |
|
JerryScript An ultra-lightweight JavaScript engine for the Internet of Things |
Internet of Things |
14:00 |
14:25 |
|
Yocto based IoT device |
Internet of Things |
14:30 |
14:55 |
|
Frosted Embedded POSIX OS A free POSIX OS for Cortex-M embedded systems |
Internet of Things |
15:00 |
15:25 |
|
Warp10: A new paradigm for Time Series analysis |
Internet of Things |
15:30 |
15:55 |
|
Project Lighthouse A low-cost device to help blind people live independently |
Internet of Things |
16:00 |
16:25 |
|
Scientific MicroPython for Microcontrollers and IoT IoT programming with Python |
Internet of Things |
16:30 |
16:55 |
|
Iotivity from devices to cloud How to make IoT ideas to real using FLOSS. |
Internet of Things |
17:00 |
17:25 |
|
Open Smart Grid Platform presentation An Open source IoT platform for large infrastructures |
Internet of Things |
17:30 |
17:55 |
Sunday |
|
Computer games – not as easy as it looks |
Open Game Development |
09:00 |
09:25 |
|
Rapid backend prototyping for a geolocation-based mobile game With OpenResty, Redis and Docker |
Open Game Development |
09:30 |
09:55 |
|
WebCam based games OpenCV in practice: example for developers and business |
Open Game Development |
10:00 |
10:25 |
|
Drawing based game design |
Open Game Development |
10:30 |
10:55 |
|
Living Orb Tangible game console. |
Open Game Development |
11:00 |
11:25 |
|
0xFF Drawing games for a DIY console |
Open Game Development |
11:30 |
11:55 |
|
openEMSstim Open-source muscle stimulation for interactive experiences & games |
Open Game Development |
12:00 |
12:25 |
|
Creating GPL'ed multimedia assets |
Open Game Development |
12:30 |
12:55 |
|
Can open source open minds? Lessons learned making games about diversity for the IncLudo project |
Open Game Development |
13:00 |
13:25 |
|
Presentation of Hellink, an educational game about Open Data Creating a "real" game to raise awareness among students |
Open Game Development |
13:30 |
13:55 |
|
Tablexia Cognitive Training for Children with Dyslexia |
Open Game Development |
14:00 |
14:25 |
|
Hero.Coli, learning synthetic biology by playing: an update Open Source, Open Data, Open Science |
Open Game Development |
14:30 |
14:55 |
|
Snap! Build Your Own Blocks Interactive visual programming |
Open Game Development |
15:00 |
15:25 |
|
Polymorph A libre game engine based on Ogre3D and Puredata |
Open Game Development |
15:30 |
15:55 |
|
Goal Rush Creating a game with Monogame and other open source software |
Open Game Development |
16:00 |
16:25 |
|
Escoria, a libre point'n'click framework using Godot Engine "Oh, it looks just like SCUMM!" -- Tim Schafer |
Open Game Development |
16:30 |
16:55 |