Saturday |
|
Dragging MAME into the 21st century Practicalities of a large project with two decades of history |
Emulator Development |
10:00 |
11:00 |
|
The PlayStation 2: From Emotion to Emulation Celebrating 20 Years of Reverse Engineering |
Emulator Development |
11:00 |
12:15 |
|
Emulation 101: How anyone can do it |
Emulator Development |
12:30 |
13:20 |
|
Do you even emulate, (Super Mario) bro? How emulating a system can inspire you to improve as an engineer (no 3-wolf-moon shirt necessary) |
Emulator Development |
13:30 |
14:00 |
|
Emulating the full NTSC stack Creating objective video artefacts |
Emulator Development |
14:00 |
15:00 |
|
libretro: One API to Bring Them All An overview of RetroArch, libretro, and the modularization it brings to the table |
Emulator Development |
15:00 |
16:00 |
|
The Ides of RISC-V A vectorized Caesar cipher written in RISC-V assembler and tested in an emulator |
Emulator Development |
16:00 |
16:30 |
|
'Cycle-perfect' is an imperfect marketing term All about buses |
Emulator Development |
16:30 |
17:00 |
|
Compute Express Link in QEMU Driver Development for Fashionably Late Hardware |
Emulator Development |
17:00 |
18:00 |
Sunday |
|
Best Little Emulator Ever Made! - part 1/3 |
Emulator Development |
12:00 |
13:05 |
|
Best Little Emulator Ever Made! - part 2/3 |
Emulator Development |
13:30 |
14:35 |
|
Best Little Emulator Ever Made! - part 3/3 + Live Q&A |
Emulator Development |
15:00 |
16:30 |