Saturday |
|
How lowRISC made its Ibex RISC-V CPU core faster Using open source tools to improve an open source core |
RISC-V |
10:30 |
10:50 |
|
BlackParrot An Agile Open Source RISC-V Multicore for Accelerator SoCs |
RISC-V |
10:50 |
11:10 |
|
The HammerBlade RISC-V Manycore A programmable, scalable RISC-V fabric |
RISC-V |
11:10 |
11:30 |
|
Open ESP The Heterogeneous Open-Source Platform for Developing RISC-V Systems |
RISC-V |
11:30 |
11:50 |
|
Building Loosely-coupled RISC-V Accelerators Using Chisel/FIRRTL to build accelerator templates and collateral for the ESP SoC platform |
RISC-V |
11:50 |
12:10 |
|
ERASER: Early-stage Reliability And Security Estimation for RISC-V An open source framework for resilience/security evaluation and validation in RISC-V processors |
RISC-V |
12:10 |
12:30 |
|
RISC-V Software and Firmware Development in the Cloud Using OpenPiton+Ariane on Amazon F1 |
RISC-V |
12:30 |
12:50 |
|
Cacheable Overlay Manager RISC-V |
RISC-V |
12:50 |
13:10 |
|
RISC-V Boot flow: What's next ? |
RISC-V |
13:10 |
13:30 |
|
Oreboot RISC-V Firmware in Rust |
RISC-V |
13:30 |
13:50 |
|
RISC-V Hypervisors Where are we ? What next ? |
RISC-V |
13:50 |
14:10 |
|
Port luajit to RISC-V Motivation, first steps and perspectives |
RISC-V |
14:10 |
14:30 |
|
Welcome to the Retrocomputing DevRoom 2020 |
Retrocomputing |
14:55 |
15:00 |
|
Alpha Waves, the first 3D platformer ever How 3D graphics worked when there were no graphic cards |
Retrocomputing |
15:00 |
15:30 |
|
BASICODE: the 8-bit programming API that crossed the Berlin Wall |
Retrocomputing |
15:35 |
16:05 |
|
Retro music - Open Cubic Player |
Retrocomputing |
16:10 |
16:40 |
|
Reviving Minitel How web technologies make it easy to emulate Minitel |
Retrocomputing |
16:45 |
17:15 |
|
Reverse engineering a VIC-20 expansion cartridge |
Retrocomputing |
17:20 |
17:50 |
|
Running a mainframe on your laptop (for fun and profit) |
Retrocomputing |
17:55 |
18:25 |
|
Arcade game port to ZX Spectrum A reverse engineering exercise |
Retrocomputing |
18:30 |
19:00 |
Sunday |
|
Discover dependency license information with ClearlyDefined License discovery and record-keeping for crates |
Rust |
09:00 |
09:25 |
|
cargo deny Fearlessly update your dependencies |
Rust |
09:30 |
09:55 |
|
Packaging Rust programs in GNU Guix Build reproducibility and dependency management |
Rust |
10:00 |
10:25 |
|
rustdoc: beyond documentation All the goodies packed in rustdoc, and more |
Rust |
10:30 |
10:50 |
|
Rusty instruments Building Digital Musical Instruments with Rust and friends |
Rust |
10:50 |
11:35 |
|
Optimizing rav1e Effective profiling techniques and optimization strategies |
Rust |
11:40 |
12:25 |
|
sled and rio modern database engineering with io_uring |
Rust |
12:30 |
12:55 |
|
RedisJSON A document DB in Rust |
Rust |
13:00 |
13:45 |
|
Sharing memories of Python and Rust The story of a lifetime inside Mercurial |
Rust |
13:50 |
14:15 |
|
Building WebGPU with Rust The new foundation for graphics and compute |
Rust |
14:20 |
15:05 |
|
Progress of Rust and WASM in 2019 The year in review |
Rust |
15:10 |
15:35 |
|
Rustifying the Virtual Machine Introspection ecosystem Why Rust is the best language for introspection agents in the future |
Rust |
15:40 |
16:05 |
|
zbus: yet another D-Bus library The why, how & WTH of creating a pure D-Bus Rust crate |
Rust |
16:10 |
16:55 |