|
Saturday 2012-02-04 |
When |
Track |
Event |
Speaker |
11:30-12:00 |
Open Mobile Linux Devroom
|
Mer ... and what you can do with it
|
David Greaves
|
12:00-12:30 |
Open Mobile Linux Devroom
|
Openmoko Freerunner - Present and Future
|
Niels Heyvaert
|
12:30-13:00 |
Open Mobile Linux Devroom
|
Towards Accelerated UI's on Mobile Linux With Power of Qt5
|
Saija Eteläniemi
|
13:00-13:30 |
Open Mobile Linux Devroom
|
Intro to Tizen and the Future of the Community
|
Dawn Foster
|
13:30-14:00 |
Open Mobile Linux Devroom
|
buildroot: flexible building of a custom embedded system
|
Arnout Vandecappelle
|
14:00-14:30 |
Open Mobile Linux Devroom
|
Deep Dive into KDE Mobile development on N9/N950 (Harmattan)
|
Laszlo Papp
|
14:30-15:00 |
Open Mobile Linux Devroom
|
Community Qt apps repository - way forward
|
Jukka Eklund
|
15:00-15:30 |
Open Mobile Linux Devroom
|
Maliit - the open mobile text input project
|
Jon Nordby
|
15:30-16:00 |
Open Mobile Linux Devroom
|
Nemo Mobile - How to contribute to the project
|
Marko Saukko
|
16:00-16:30 |
Open Mobile Linux Devroom
|
Introduction to the QtOnPi project
|
Rajiv Ranganath
|
16:30-17:00 |
Open Mobile Linux Devroom
|
An update on PIM storage and sync: SyncEvolution
|
Patrick Ohly
|
17:00-17:30 |
Open Mobile Linux Devroom
|
OS in the Mobile App Stores
|
Thomas Bonte
|
17:30-18:00 |
Open Mobile Linux Devroom
|
Rygel: Free and Open Mobile DLNA
|
Jens Georg
|
18:00-18:30 |
Open Mobile Linux Devroom
|
Clouds over computing
|
Jens Wiik
|
|
Sunday 2012-02-05 |
When |
Track |
Event |
Speaker |
09:00-09:10 |
Open Source Game Development Devroom
|
Welcome to the Games Devroom
|
Nils Kneuper
|
09:10-09:55 |
Open Source Game Development Devroom
|
Xonotic: The road to 1.0
|
Merlijn Hofstra
|
10:00-10:45 |
Open Source Game Development Devroom
|
Anatomy of a role playing game
|
Arthur Huillet
|
10:55-11:40 |
Open Source Game Development Devroom
|
Data-Driven and Component-Based Game-Entities
|
Thomas Kinnen
|
11:45-12:30 |
Open Source Game Development Devroom
|
The Dynamic Data Driven Worlds of WorldForge
|
Alistair Riddoch
|
12:40-13:25 |
Open Source Game Development Devroom
|
Pandora - a mobile Linux computer including gaming controls
|
Michael Mrozek
|
13:35-14:20 |
Open Source Game Development Devroom
|
Balancing a game: the open source way
|
Jeremy Rosen
|
14:30-15:15 |
Open Source Game Development Devroom
|
Getting Started With Ogre3d For Game Development
|
Erik Ogenvik
|
15:25-16:10 |
Open Source Game Development Devroom
|
Game On - Game Creation and Distribution with Gluon
|
Dan Leinir Turthra Jensen
|
16:15-17:00 |
Open Source Game Development Devroom
|
The Future of Open Web Gaming
|
Rob Hawkes
|