FOSDEM is the biggest free and non-commercial event organized by and for the community. Its goal is to provide Free and Open Source developers a place to meet. No registration necessary.

   

AW1.120

AW1.120

Capacity: 74 seats

Saturday 2012-02-04
When Track Event Speaker
11:30-12:00 Open Mobile Linux Devroom Mer ... and what you can do with it David Greaves
12:00-12:30 Open Mobile Linux Devroom Openmoko Freerunner - Present and Future Niels Heyvaert
12:30-13:00 Open Mobile Linux Devroom Towards Accelerated UI's on Mobile Linux With Power of Qt5 Saija Eteläniemi
13:00-13:30 Open Mobile Linux Devroom Intro to Tizen and the Future of the Community Dawn Foster
13:30-14:00 Open Mobile Linux Devroom buildroot: flexible building of a custom embedded system Arnout Vandecappelle
14:00-14:30 Open Mobile Linux Devroom Deep Dive into KDE Mobile development on N9/N950 (Harmattan) Laszlo Papp
14:30-15:00 Open Mobile Linux Devroom Community Qt apps repository - way forward Jukka Eklund
15:00-15:30 Open Mobile Linux Devroom Maliit - the open mobile text input project Jon Nordby
15:30-16:00 Open Mobile Linux Devroom Nemo Mobile - How to contribute to the project Marko Saukko
16:00-16:30 Open Mobile Linux Devroom Introduction to the QtOnPi project Rajiv Ranganath
16:30-17:00 Open Mobile Linux Devroom An update on PIM storage and sync: SyncEvolution Patrick Ohly
17:00-17:30 Open Mobile Linux Devroom OS in the Mobile App Stores Thomas Bonte
17:30-18:00 Open Mobile Linux Devroom Rygel: Free and Open Mobile DLNA Jens Georg
18:00-18:30 Open Mobile Linux Devroom Clouds over computing Jens Wiik
Sunday 2012-02-05
When Track Event Speaker
09:00-09:10 Open Source Game Development Devroom Welcome to the Games Devroom Nils Kneuper
09:10-09:55 Open Source Game Development Devroom Xonotic: The road to 1.0 Merlijn Hofstra
10:00-10:45 Open Source Game Development Devroom Anatomy of a role playing game Arthur Huillet
10:55-11:40 Open Source Game Development Devroom Data-Driven and Component-Based Game-Entities Thomas Kinnen
11:45-12:30 Open Source Game Development Devroom The Dynamic Data Driven Worlds of WorldForge Alistair Riddoch
12:40-13:25 Open Source Game Development Devroom Pandora - a mobile Linux computer including gaming controls Michael Mrozek
13:35-14:20 Open Source Game Development Devroom Balancing a game: the open source way Jeremy Rosen
14:30-15:15 Open Source Game Development Devroom Getting Started With Ogre3d For Game Development Erik Ogenvik
15:25-16:10 Open Source Game Development Devroom Game On - Game Creation and Distribution with Gluon Dan Leinir Turthra Jensen
16:15-17:00 Open Source Game Development Devroom The Future of Open Web Gaming Rob Hawkes