|  | 
        
          | Saturday 2012-02-04 | 
            | When | Track | Event | Speaker | 
        
        
          | 11:30-12:00 | Open Mobile Linux Devroom | Mer ... and what you can do with it | David Greaves | 
        
          | 12:00-12:30 | Open Mobile Linux Devroom | Openmoko Freerunner - Present and Future | Niels Heyvaert | 
        
          | 12:30-13:00 | Open Mobile Linux Devroom | Towards Accelerated UI's on Mobile Linux With Power of Qt5 | Saija Eteläniemi | 
        
          | 13:00-13:30 | Open Mobile Linux Devroom | Intro to Tizen and the Future of the Community | Dawn Foster | 
        
          | 13:30-14:00 | Open Mobile Linux Devroom | buildroot: flexible building of a custom embedded system | Arnout Vandecappelle | 
        
          | 14:00-14:30 | Open Mobile Linux Devroom | Deep Dive into KDE Mobile development on N9/N950 (Harmattan) | Laszlo Papp | 
        
          | 14:30-15:00 | Open Mobile Linux Devroom | Community Qt apps repository - way forward | Jukka Eklund | 
        
          | 15:00-15:30 | Open Mobile Linux Devroom | Maliit - the open mobile text input project | Jon Nordby | 
        
          | 15:30-16:00 | Open Mobile Linux Devroom | Nemo Mobile - How to contribute to the project | Marko Saukko | 
        
          | 16:00-16:30 | Open Mobile Linux Devroom | Introduction to the QtOnPi project | Rajiv Ranganath | 
        
          | 16:30-17:00 | Open Mobile Linux Devroom | An update on PIM storage and sync: SyncEvolution | Patrick Ohly | 
        
          | 17:00-17:30 | Open Mobile Linux Devroom | OS in the Mobile App Stores | Thomas Bonte | 
        
          | 17:30-18:00 | Open Mobile Linux Devroom | Rygel: Free and Open Mobile DLNA | Jens Georg | 
        
          | 18:00-18:30 | Open Mobile Linux Devroom | Clouds over computing | Jens Wiik | 
        
          |  | 
        
          | Sunday 2012-02-05 | 
            | When | Track | Event | Speaker | 
        
        
          | 09:00-09:10 | Open Source Game Development Devroom | Welcome to the Games Devroom | Nils Kneuper | 
        
          | 09:10-09:55 | Open Source Game Development Devroom | Xonotic: The road to 1.0 | Merlijn Hofstra | 
        
          | 10:00-10:45 | Open Source Game Development Devroom | Anatomy of a role playing game | Arthur Huillet | 
        
          | 10:55-11:40 | Open Source Game Development Devroom | Data-Driven and Component-Based Game-Entities | Thomas Kinnen | 
        
          | 11:45-12:30 | Open Source Game Development Devroom | The Dynamic Data Driven Worlds of WorldForge | Alistair Riddoch | 
        
          | 12:40-13:25 | Open Source Game Development Devroom | Pandora - a mobile Linux computer including gaming controls | Michael Mrozek | 
        
          | 13:35-14:20 | Open Source Game Development Devroom | Balancing a game: the open source way | Jeremy Rosen | 
        
          | 14:30-15:15 | Open Source Game Development Devroom | Getting Started With Ogre3d For Game Development | Erik Ogenvik | 
        
          | 15:25-16:10 | Open Source Game Development Devroom | Game On - Game Creation and Distribution with Gluon | Dan Leinir Turthra Jensen | 
        
          | 16:15-17:00 | Open Source Game Development Devroom | The Future of Open Web Gaming | Rob Hawkes |