Online / 6 & 7 February 2021


Drones, Virtual Reality and Multiplayer NES Games. The fun you can have with Pion WebRTC!

In 2020 we saw a huge spike in interest for RTC. Developers worked quickly to build new tools with the challenge of a socially distanced world. Go has really started to make strides in the RTC world with Pion. Easy deploy, great performance, memory safety and ability to prototype helped it take on C/C++.

This talk shows you some basics on WebRTC, then how to use Pion and what you can build with it

  • What does WebRTC give us?

  • What technical real world limitations does WebRTC need to overcome to give us that?

  • WebRTC broken down to 4 parts

    • Signaling
    • Connectivity
    • Encryption
    • Media/Data
  • Pion

    • Connecting
    • Using DataChannels
    • Using Media

Open Source Showcase (

  • All from


Sean DuBois