Practical Introduction to FXGL Game Engine
- Track: Friends of OpenJDK devroom
- Room: D.openjdk
- Day: Sunday
- Start: 11:20
- End: 12:00
- Video with Q&A: D.openjdk
- Video only: D.openjdk
- Chat: Join the conversation!
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Modern JavaFX provides hardware acceleration support on a range of platforms, including desktop, mobile and embedded, allowing the development of high-performance cross-platform applications.
However, to develop games with JavaFX effectively, numerous domain-specific concepts are needed.
To address this need, the FXGL game engine extends JavaFX and brings support for real-world game development techniques. These include the entity-component model, A* pathfinding, particle systems, sprite sheet animations, and many other features.
As a result, JavaFX (including Java and Kotlin) developers can produce games more quickly and more effectively with FXGL.
Speakers
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Almas Baimagambetov |