Brussels / 3 & 4 February 2018


Rémi Verschelde

Photo of Rémi Verschelde

French energy engineer living in Germany, Rémi develops free software as a hobby, with a strong focus on game development tools (Godot Engine), games (Lugaru, OpenDungeons, Jump 'n Bump, Minilens) and the Mageia Linux distribution as a packager. Since 2015, his main focus has been the award-winning FOSS game engine Godot, for which he now acts as project manager and release maintainer, organizing the work of hundreds of contributors all over the world.


Title Day Room Track Start End
Godot 3, libre gamedev for everyone
The 2D and 3D game engine you've waited for!
Saturday H.2215 (Ferrer) Lightning Talks 15:00 15:15