Rémi Verschelde
French energy engineer living in Germany, Rémi develops free software as a hobby, with a strong focus on game development tools (Godot Engine), games (Lugaru, OpenDungeons, Jump 'n Bump, Minilens) and the Mageia Linux distribution as a packager. Since 2015, his main focus has been the award-winning FOSS game engine Godot, for which he now acts as project manager and release maintainer, organizing the work of hundreds of contributors all over the world.
Events
Title | Day | Room | Track | Start | End |
---|---|---|---|---|---|
Godot 3, libre gamedev for everyone The 2D and 3D game engine you've waited for! |
Saturday | H.2215 (Ferrer) | Lightning Talks | 15:00 | 15:15 |