Portable graphics abstraction in Rust
Bringing Vulkan everywhere with gfx-rs
- Track: Rust devroom
- Room: H.2214
- Day: Sunday
- Start: 12:00
- End: 12:25
Graphics abstraction is an important part of maturing Rust ecosystem. gfx-rs has been the basis of many graphics applications since 2013, but as of this year it undergoes a total rewrite with the new vision, set of goals, and talented contributors. In this talk, I want to explain what this means to existing users, Mozilla, and the world.
Intended audience: people interested in Rust ecosystem foundational libraries, graphics and game development, Vulkan.
Speakers
Dzmitry Malyshau | |
Markus Siglreithmaier |