WebCam based games
OpenCV in practice: example for developers and business
- Track: Open Game Development devroom
- Room: AW1.126
- Day: Sunday
- Start: 10:00
- End: 10:25
Introduction to Computer Vision via WebCam game example.
- Try WebCam game during presentation
- Understand, how motion detection works with the help of
OpenCV
libraries - Understand, the problem of low lighting and noise
- Hear real-world example of using WebCam games
- Fork and create your own WebCam game
Who should attend
- [Mostly] Software developers, especially with the background of
C
/C++
or willing to learnOpenCV
– because speaker would be illustrating principles, how his game works, so later you could (fork and) create your own version. - Project managers and entrepreneurs, because some business cases would also be discussed
- Bored people, who just want some interactive game during the presentation.
Back-story for the presentation
- Colleague from HR: I found a video about augmented gaming climbing wall, would it be hard to implement something like it.
- Well... I was playing with similar technology some time ago – answered. Found my 6 years old project and to my surprise – it was still working (actually spent about an hour to install dependencies and fix
include
values). That is what backward-compatible open source software really means :)
WebCam based games still gives WOW effect (still trending, still looks new). But why it is not mainstream after 6 years? To answer that question, lets dig into some implementation and bussiness use cases.
Content of the presentation/DEMO
- Introduction: LIVE demonstration of WebCam based game: Yes – audience could play from their seats by moving their hands :)
- Business case: Why not mass production? Example: advertisement for IT recruitment and meetups
- Implementation details: rocket science or comparing pixels (visual debugging info would be shown, while others are playing)? The problem of lighting and noise.
- Discussion/question: Why not mainstream: hardware problems, trend to (not) learn
C
/C++
, difficulty ofOpenGL
lighting (if there would not be other questions)
Speakers
Aurelijus Banelis |