Building a cross platform media layer based on Doom 3
Resolving API dependencies and Id Tech 4 modding
- Track: Game development devroom
- Room: AW1.125
- Day: Saturday
- Start: 13:00
- End: 13:25
A short talk on common programming APIs used by games as well as creating simple Doom 3 levels and menus - with examples from current programming projects AdaDoom3 and a Neotokyo tribute modification.
Speakers
Justin Squirek |