Brussels / 4 & 5 February 2023


Finite state machine (and some retrogaming)

In this talk I show how to use Finite State Machine Pattern for control a web interface.

Talk starts with an overview of the pattern, with some examples and a little session of live coding where I write a little porting of famous arcade game into a web page using only the FSM pattern and few lines of code, and finish with an overview of major js framework and libraries that implements this pattern


Photo of Gabriele Falasca Gabriele Falasca