Brussels / 30 & 31 January 2016


Blender as a generic tool

Some usage examples

This talk presents some usages of Blender as it is not meant to be used!

Blender is a well-known 3D modeling software. You may know as well that you can edit footage videos or develop interactive games within Blender. But thanks to its Python interface, you can actually do a lot more. In the end, you can export any data in any format, and connect to any remote tool. This talk presents some usage examples, among controlling a robot, exporting music tracks for a rhythm game, or designing HTML5 animations.


Photo of Jonathan Giroux Jonathan Giroux