Brussels / 30 & 31 January 2016

schedule

3D everywhere with Babylon.js

A simple and powerful 3D open-source game engine


During this session, we will see how to use the game framework Babylon.js, and how we can easily create and use 3D content by creating a small WebGL game.

During this session, we will see how to use the game framework Babylon.js, and how we can easily create and use 3D content by creating a small WebGL game.

Speakers

Raanan Weber
Julian Chenard

Attachments

Links