Jérémy Rosen
Jeremy aka Boucman is probably the oldest active developer in the wesnoth community. He started contributing by adding death animations and has worked on that part of wesnoth ever since, transforming it into a highly versatile animation engine. He also started a few community projects like the WML manual in the wiki and the new contributor process.
Sessions
Title | Day | Room | Track | Start | End |
---|---|---|---|---|---|
An introduction to the Wesnoth animation engine | Sunday | AW1.125 | Open Source Game Development | 13:40 | 14:40 |