Brussels / 2 & 3 February 2013

schedule

Jérémy Rosen

Jeremy aka Boucman is probably the oldest active developer in the wesnoth community. He started contributing by adding death animations and has worked on that part of wesnoth ever since, transforming it into a highly versatile animation engine. He also started a few community projects like the WML manual in the wiki and the new contributor process.


Sessions

Title Day Room Track Start End
An introduction to the Wesnoth animation engine Sunday AW1.125 Open Source Game Development 13:40 14:40