Open source to IRL whale card game (python/Golang/WebGL)
How open source helped me create a physical card game
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- Day: Sunday
- Start: 13:00
- End: 13:20
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How open source gave life to a physical cards project and raised funds to help saving whales.
Inkscape helps to create digital designs from paper, machine learning balances the rules of the game, golang and TUI make the game virtual and webgl creates music with whales singing in the ocean.
Drawing entousiast I created a set of whales designs that I liked.
Talking with a friend I encontered a nice ML project about card games rlcard (link below).
This helped me to create a ml version to explore rules of the game whale-ml (link below). The created bots showed that the number of card available in the game would change the strategy of players, knowing that I could choose to balance the rules so that new players could win too !
Helped by the golang community I could create A TUI version : whale-tui (link below).
Fascinated by the sounds of whales is the sea I decided to create a sampler to use singing whales to create music : whale-sampler (link below).
Donate for the whales to a nice NGO Miraceti (link below).
Speakers
pmalhaire |
Attachments
Links
- whale-ml project to explore rules of the game
- whale-tui terminal version of the game in golang.
- whale-sampler sampler to use the sounds of whales to create music
- donate for whales to miraceti
- RLCard: A Toolkit for Reinforcement Learning in Card Games
- Video recording(WebM/VP9)
- Video recording(mp4)
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