AI Pathfinding In FXGL Game Engine
- Track: Friends of OpenJDK devroom
- Room: D.openjdk
- Day: Sunday
- Start: 11:20
- End: 12:00
- Video with Q&A: D.openjdk
- Video only: D.openjdk
- Chat: Join the conversation!
FXGL 11 has been a success among JavaFX developers, leveraging high-performance cross-platform support for games and applications. FXGL seamlessly extends JavaFX to bring support for real-world game and application development concepts and techniques, which can be used in both Java and Kotlin.
In this session, developers will dive deeper into the FXGL AI capabilities and learn how to:
- create a 2D navigation grid from a game level,
- use A* pathfinding with game objects.
Speakers
Almas Baimagambetov |