Jérôme Martin
Web Developer at OVH in Roubaix, France. Former Tools Developer at Ubisoft Paris, working on big titles like "Just Dance", "Watch_Dogs 2" and "Ghost Recon: Wildlands". Racket developer on my spare time. I'm interested in Scheme and lisp-like languages, minimalism, down-to-the-metal programming (Assembly, Forth, Rust), game development and WebAssembly. I like making art with programming, using software and hardware.