Brussels / 30 & 31 January 2016

schedule

RetroPi Handheld Raspberry Pi Gaming Console


In this session I will walk you through how to build your own retro handheld console that is powered by Java, runs on a Raspberry Pi, and is printed on a 3D printer. Some of the topics that we will cover along the journey include:

  • Hacking Java on the Raspberry Pi
  • Rigging input devices with Pi4J
  • Insane performance tuning on the JVM
  • Why your boss [or SO] needs to buy you a 3D printer!

And of course your retro gaming mettle will be put to the test, so make sure to dust off your old 8 and 16 bit consoles to prepare.

This presentation is about the most fun you can have while still legitimately calling this conference “work.” In fact, I will hopefully inspire you to do your own creative “work” leveraging Java and Raspberry Pi to hack the real world.

In this session I will walk you through how to build your own retro handheld console that is powered by Java, runs on a Raspberry Pi, and is printed on a 3D printer. Some of the topics that we will cover along the journey include:

  • Hacking Java on the Raspberry Pi
  • Rigging input devices with Pi4J
  • Insane performance tuning on the JVM
  • Why your boss [or SO] needs to buy you a 3D printer!

And of course your retro gaming mettle will be put to the test, so make sure to dust off your old 8 and 16 bit consoles to prepare.

This presentation is about the most fun you can have while still legitimately calling this conference “work.” In fact, I will hopefully inspire you to do your own creative “work” leveraging Java and Raspberry Pi to hack the real world.

Speakers

Photo of Stephen Chin Stephen Chin

Links