Brussels / 30 & 31 January 2016

schedule

Programming a Board Game


Programming a Board game? Why would you want to do that?

In this lightening talk I will take as few turns as possible to explain why and how I decided to program a board game. Yes, a physical, printed board game.

We will look at wondrous technologies such as Markdown, Pandoc, LaTeX and chaining them all together to create a multi-format generating workflow and (hopefully) win.

Speakers

Photo of Chris Ward Chris Ward

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