Native D3D9 on Mesa
Gallium Nine : the status
- Track: Graphics devroom
- Room: K.4.601
- Day: Sunday
- Start: 13:00
- End: 13:50
While OpenGL can fit D3D9 translation, native support has several advantages.
After explaining several of the reasons a native D3D9 support in Mesa is desirable, and doing some comparisons with wine conversion to OpenGL, we'll focus on the status on Gallium Nine today :
What has been done ? What works ? What is remaining to be done ? What is the future of Gallium Nine ?
Speakers
Axel Davy |