Using GPU for real-time SDR Signal processing
- Track: Software-Defined Radio and Amateur Radio devroom
- Room: UB2.147
- Day: Sunday
- Start: 09:30
- End: 09:55
- Video only: ub2147
- Chat: Join the conversation!
GPU processors have become essential for image or AI processing. Can they bring anything to real-time signal processing for SDR applications? The answer is yes, of course, but not all classic algorithms (FIR, DDC, etc.) can be used "as is", sometimes a different approach must be taken. In this presentation, I will share the solutions that I implemented to achieve multi-channel DDC on NVIDIA Jetson GPU and will make a comparison with "classic CPU" approaches.
Speakers
Sylvain AZARIAN |